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EXPERIENCE

Specular Interactive– (September 2014 - Present)
In-game environments lighting artist on unannounced 3D-arcade ride.

Blizzard Entertainment – (April 2014– August 2014)
Finishing Artist (Compositor) on in-game cinematics for "World of Warcraft".

Toonbox Entertainment – (May 2013– October 2013)
Lighting artist and Compositor on "The Nut Job".

Moving Picture Company – (March 20131 – May 2013)
Lighting and lookdev artist on United Health Care commercial

Electronic Arts – (December 2011 – February 2013)
Lighting artist on "Medal of Honor: Warfighter"
Lighting artist on "Army of Two: The Devils Cartel"

Mirada – (October 2012)
Lighting artist on United Health Care commercial.

Mikros Image – (April 2012 – June 2012)
Lighting artist on “Astérix et Obélix: Au service de sa Majesté“.

Dr D Studios – (September 2011 – November 2011)
Lighting artist and Compositor on “Happy Feet 2”.

Sony Computer Entertainment of America – (July 2011 – September 2011)
In-game cinematics lighting artist on “Uncharted 3: Drakes Deception”.

Baked FX – (May 2011 – June 2011)
Compositor on “7 Days in Utopia”.

Bad Robot – (April 2011 – May 2011)
Compositor on “Super 8”.

Pixomondo – (March 2011 – April 2011)
Compositor on “Fast Five”.

PIC Agency – (January 2011 – May 2011)
Lead lighting artist and compositor on Activision video-game cinematic.

Prime Focus– (August 2010 - January 2011)
Steroscopic Compositor “Chronicles of Narnia: The Voyage of the Dawn Treader” and “Star Wars Episode 1 3D”.

Flat Earth Productions– (July 2010 - August 2010)
Compositor on "Piranha 3D".

Bungie – (February 2010 - June 2010)
In-game and cinematic lighting artist on "Halo Reach".

Free Range 3D – (September 2009 - February 2010)
Lighting and compositing artist on "Killspeed".
Lighting and compositing artist on Zumavel DosePro commercial.
Lighting, compositing, and texturing artist on Activision video game cinematic.

Snoot Entertainment – (June 2009 - August 2009)
Lighting/compositing/stereoscopic artist on "Tommy and the Dream Machine".

Sony Pictures Imageworks – (February 2009– May 2009)
Lighting and compositing artist on "G-Force".

Brain Zoo Studios – (October 2008– February 2009)
Modeling, texturing, and shading artist on pre-rendered video game cinematic.

Luma Pictures – (July 2008– September 2008)
Modeling, texturing, and lighting artist on film "The Nutcracker".

Reel FX – (March 2008– July 2008)
Lighting and compositing artist on "Open Season 2".

The Orphanage – (January 2008– March 2008)
Lighting and texturing artist on film "You Dont Mess With the Zohan".


SOFTWARE AND SKILLS
Software:
Autodesk Maya
3D Studio Max
Pixologic Zbrush
Mental Images Mental Ray

Arnold
Pixar Renderman
Adobe Photoshop
Adobe After Effects
The Foundry Nuke
Eyeon Fusion
Katana

Skills:
Lighting
Shading
Texturing
Environment and Creature Modeling
Compositing


AWARDS AND RECOGNITION
Featured in book “Digital Art Masters: Volume 3”
Interviewed in 3D Creative Magazine, October 2008.
Work featured on Pixologic.com homepage and gallery.
Received "excellence award" at 3DTotal.com.
Work featured in "Render Out" e-magazine.
Work featured in BOXX Technologies ad in December issue of Post Magazine.
“Road to Nirvana” BOXX Technologies Contest: Winner of “Judges Circle” Award.
CG India: Galaxy Explorer Contest: Received “Special Mention” Award. 2006


EDUCATION
Gnomon School of Visual Effects, Hollywood (2007)
Certificate Program – 21 months

California State University, Fullerton (2006)
Bachelor of Arts, Studio Art


References Available Upon Request

word format resume

demo reel resume contact cg society portfolio imdb linked in